All City King
All City King is a first-person stealth tagging game. The game was developed in 3 months in Unreal Engine.
The game lets the player take on daring missions as they sneak into prohibited areas and sneakily spray-paints graffiti onto subway trains without getting caught.
In this project, I mainly worked on its system design; More specifically I drafted the designs of various systems, including the spraycan ammo system and what happens during the “pseudo-combat” scenarios against security guards.
I also did a bit of level design, as I created the tunnel level’s layout, challenges, and objectives. And I created the main- and pause menu design and functionality.